All work

VEX Robotics Competition

Competition robot designed, built, and programmed for VEX Robotics, part of a national championship college season.

Robotics · VEX U, SUNY Oswego · Design, build, and programming

VEX Robotics Competition

VEX is a competitive robotics league where teams design, build, and program a robot to play a brand new game each season, scoring points in a short autonomous period and a driver-controlled period against alliances of other teams.

Our robot was built around a custom metal chassis with an omni-wheel drivetrain for fast, agile positioning, paired with a multi-jointed arm and claw intake for picking game pieces off the field and placing them into scoring zones.

Each season ran like an engineering sprint: design in CAD, build, break, and rebuild, program autonomous routines, and log hours of driver practice, with scrimmages and tournaments stress-testing every decision along the way.

Competing in college at SUNY Oswego, our team earned a national championship and won the Innovate Award at nationals, recognizing a uniquely clever design element. The work also contributed to a New York State innovation grant.

VEX is where I first learned to design for the physical world: parts that have to survive real matches, real loads, and real deadlines. That mindset carried directly into building Suzanne.

Features

  • Custom metal chassis with omni-wheel drivetrain
  • Multi-jointed arm with claw intake for game pieces
  • Programmed autonomous scoring routines
  • Tournament-tuned driver control
  • Season-long design, build, and rebuild iteration cycles
  • Match strategy and alliance play

Built with VEX V5, Mechanical design, CAD, Autonomous programming, Match strategy.

Mid-match: the arm and claw placing game pieces into a scoring bin
Mid-match: the arm and claw placing game pieces into a scoring bin